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Wednesday, June 15th, 2016
12:35 am
Campaign Journal: "Adventures of The Fellows" (Session 17)
Session 17: Below and above

The Fellows positioned themselves to what they felt would be the most tactfully advantageous should they be attacked and set guards. Less than an hour into their rest, they heard the sounds of angry canine howls coming from the direction they had come from.

The Fellows readied themselves for battle. The Dwarves took a position on each side of the entrance to their room, Robin was set to shoot arrows between them, Moreena and the strange man they called Wolf each took a position behind the Dwarves to be ready to heal as needed. "Sir Frost" lit Robin's bulls eye lantern and held it to face toward the tunnel, so that the attackers would have to contend with light in their eyes, while Moreena held tight to Robin's dog on the far side of the room, also keeping watch from the section of the tunnel they hadn't cleared yet. The only one unable to really contribute was the savage Half Orc, who shouted out what the group assumed was obscenities in Orcish while he pounded his arms against the ceiling in angry frustration!

In moments, as they had anticipated, more of the sickly wolf/human hybrid monstrosities came charging from the tunnel they had cleared just hours earlier. This time, the Fellows had the advantage of the more spacious room, while the monsters were still attacking from the 4 foot wide tunnel. Melody called upon the divine protection of Magnikai (Bless) while Moreena called upon their God's more offensive strength in the form of Spiritual Hammer. The Dwarf Cousins worked well together, one attacking high, the other hitting low, their Dwarven plate armor shielding them from the fangs and claws of the beasts, Robin fired deadly arrow fire into each beasts, and to everyone's surprise, there was even spellfire from the Sea Witch, who got off three volleys of Magic Missiles before the strain was too much for her and she passed out.

Melody gave control of Robin's dog to "Sir" Frost as she went to tend to the collapsed Sea Witch. Bobo also came to the caster's aid, his concern for the pretty woman momentarily distracting him from the rage of being too cramped to fight.

As before, the tactics and cooperation of the Fellows overcame the single minded ferocity and cramped space of the attackers, and they were quickly cut down. After the last had fallen, The Fellows saw to their wounds and ensured the collapsed sea witch was in good condition. Robin went to examine the creatures, and noted that each was missing an ear and a paw. The unsettling reality was that these were the "same" creatures they had fought and cut down earlier. Both Melody and Wolf spoke of stories and tales of wild monstrosities with advanced natural healing that could come back from a death like state, and these unknown monsters may possess such a trait.

They still couldn't burn them while in the tunnel, and it was far to difficult to try and drag the creatures back out the miles of tunnel they had come from to try and cremate them above ground. It was decided to cut them into as small pieces as they could to make it take much longer to regenerate. Finally, Bobo was able to make use of his rage, and The Fellows left him to the gruesome task.

Unfortunately, Esmerelda was in even less of a condition to press forward than she had been before, so the group had little choice but to let her rest for several more hours. Thankfully, the only fight they had to contend with during these next few hours was the heat from being underground, the choking stench of both the stale air and the slaughtered mess Bobo had created nearby.

Eventually, enough hours passed for them to start moving again. Progress was even slower this time, as the decided to move without the use of the lantern to save on oil. Using only the directions given from the Dwarves and Bobo who could see, they made agonizingly slow progress through the pitch black tunnel before Valgard saw another tunnel meet with the one they were travelling. This tunnel was much thinner, even the smaller Dwarves would have to walk it sideways. Valgard went to see some of where this tunnel led, as they didn't want anybody coming up behind them.

This new tunnel was a short one, and Valgard called back that he'd found more stairs, leading up. The Fellows pressed in to join then, and at the top of the stairs was another concealed entrance. The taller members of the group felt jubilant being back above ground, taking in fresh air, standing upright and feeling the cool breeze compared to the stagnant hot underground air.

Robin climbed up a nearby tree to see if there were any recognizable landmarks, and noted that the tunnel had taken them away from the city, which meant it was unlikely that it had anything to do with the water in the wells of Foxbury. While she was doing that, a feint smell of smoke came to the noses of the group.

The group followed the smell to a cleared area they hadn't been able to see through the thick forest when they came above ground, but was less than 100 feet from the tunnel. The smoke was coming from a structure in this cleared area. That it was a building was obvious, but it didn't look like something any Human had built, and the Dwarves did not recognize the design neither. There was a chimney however, and a thin wisp of smoke coming from it.

Robin approached this odd cabin first. She was able to hear voices from inside conversing, but in a language she did not know. Approaching the door, she called to whomever was inside. The voices stopped, but she did not hear sounds of anybody coming towards the door. The ranger walked up and knocked, again calling a greeting. This time she heard sounds as though she was being replied to, but she could not understand the words. Still nobody came to open the door.

Robin was about to try a third time, when she heard a low growl coming from her dog. Looking down, she noted that the animal's hackles were raised, and it was slowly backing away. Trusting her beast, the ranger returned to the Fellows and reported of what she had heard. Sir Frost took exception to her being ignored and decided that he "would" get the inhabitants to come out and talk with them. Ignoring the arguments of roughly half of the group, the teenager showed his impetuous hotheadedness by climbing to the roof of the strange structure and, while ignoring the angered glares from half of the fellows in the woodline, wrapping the chimney to prevent any smoke from escaping, them going to wait just above the door.

Robin waited with a knocked arrow, the Dwarves gripped their weapons, the clerics tried to get Frost to leave the roof, Esmerelda left the group in disgust and went back to the tunnel entrance, and Bobo just itched for a fight. Time passed, ten minutes, twenty, thirty... Smoke began to escape from around the door, but whomever was inside just casually chatted away, Frost could have sworn he heard laughter as the crude cabin filled with smoke.

Abandoning what he'd thought to be a clever idea, Frost retrieved his cloak and came down off the roof. With half of the group chastising both his lack of morals and lack of maturity, nobody could think of any reason to try and contact whomever was inside, so with no place else to go, they went back towards the tunnel entrance. A successful hunt and forage yielded squirrels, nuts and berries which Wolf cooked. The Fellows were glad to have something other than dry iron rations again.

The night watches were set, and the group settled for sleep. Closer to Midnight, the smaller Dwarf they nicknamed "Hobbit" began to feel tremors in the ground and saw the heat signatures of four large forms lumbering towards them. Inexplicably, the Dwarf made no move to hide the fire, nor did he awaken his comrades until the forms were upon the camp. Only then did "Hobbit" wake the others by hammering his shield.

The others woke to the horror of seeing three big, ugly giant humanoids even uglier than the Half Orc! The giant humanoids began to snatch the sleeping fellows in their bedrolls, except for one who tripped and fell on his face! (rolled a natural 1) Hobbit charged headlong into one swinging his hammer, while the rest of the group scrambled franticly to get out of the bedrolls and armed with their weapons. Robin's dog gave to fright and ran off into the woods, and worse, Moreena and Wolf found themselves unfortunate enough to have been grabbed before they could try to stand!

Thinking quickly, Moreena cast an illusion spell to make it appear that a fireball had been cast at the feet of the 9 foot brute. As she was casting, Esmerelda shot magic missiles into the chest of the monster carrying the cleric, thus when the illusion shot forth, the ogre had no reason to disbelieve. He dropped Moreena and ran around shrieking, trying to put out nonexistent flames. Seeing this, the other two moves away from the illusionary fire, but still attacked and tried to grab the Fellows. Esmerelda continued to shoot magic missiles from her bedroll, Robin sent arrows into the big targets, while the Dwarves hacked and hammered at their thick legs. From somewhere in the darkness, beyond the light of he fire, a forth attacker was throwing large rocks into the Fellows campsite, both Robin and Moreena had the misfortune of being hit by these rocks, causing more damage then if they'd been struck by the iron bound clubs wielded by the three ogres.

Seeing the reactions to Moreena's fire spell, Robin lit and threw a canister of oil into the chest of the ogre than had tripped, grinning to herself when he hollered in pain. She attempted to do the same with the brute that still had Wolf carried over his shoulder, but missed, and the oil now caused a real fire to burn with Moreena's illusion of fire!

The size and strength of the ogres worked against them as the small targets proved to dodgy to hit. Before long, all three ogres went down with earth shaking falls. The fourth in the darkness fled before the Fellows could engage him. The Clerics prayed over the wounds sustained from the thrown rocks. After putting out the fire from Robin's missed oil and retrieving her arrows, a search of the 9 foot cadavers turned up only their weapons as valuable enough to save. Each was easily six feet long, thick and bound in iron wraps. Deadly in the hands of a brute with the strength to wield it. The Fellows were GLAD they hadn't been struck by them, thanking God or fate for the luck.

Despite the craftsmanship of the huge iron bound clubs, the young teenager declared that they should be burned so that they couldn't be used again, and when it appeared none of the others did not stop this 16 year old newcomer to the group from telling the seasoned adventurers what to do, Bobo had enough. He grabbed one of the large weapons and yelled to the group that he was no longer a part of them.

"Boss Heery good boss. Him dead. Boss Vence good boss. Him dead. Boss Sharp never shoulda been boss. Him dead too. Now no boss and you all follow whelp boy? You all like wild dogs! Go dog away to your death. Bobo make more metal by himself than with you! When sun come back. Bobo gone, and This is for ME!"

Already fatigued from the attack of the ogres in the middle of the night, none of the others had the energy to try and calm Bobo, so they let him shout until he'd shouted it all out. Frost burned the remaining two clubs, not wanting to make eye contact with the angry Orc breed. Robin went into the woods to try and find her dog, while Melody played soothing music from her flute to allow Moreena to coax her terrified cat out from a tree. the others settled to try and sleep the rest of the night before morning.

((Play ended here))
Tuesday, May 10th, 2016
9:04 pm
Campaign Journal: "Adventures of The Fellows" (Session 16)
Session 16: Poisons and Tunnels

Finding themselves all geared up with no place to go, The Fellows set out to look for work. That evening over supper, they discussed their options. The caravan merchants who were willing to hire them all intended to make their way to Lockport in four days. Robin tried to get the others fired to the idea of exploring the silver mine noted on her map of Hudson Holly, but none of the others supported her idea. They suspected that the mine had dried out years ago and none of them knew anything about mining. Sir Frost in particular had no interest going back to the town he had finally gotten away from. They discussed trying to search the surrounding areas for the highwayman bounties that were posted, going to see what opportunities would present themselves down the Great Road and trying to start hunting small animals for furs, before finally deciding to hire on as caravan guards when the merchants moved on in four days.

Robin was already disappointed with their decision to not go to the mine, and the suggestion to become furriers inspired her to just seek some peace. She informed the group that she would be back in three nights, inviting them to enjoy their time in the big city. The newcomer who called himself "Wolf" was eager to leave the walls of the city, and offered to keep her company and well as safety in numbers. Robin searched his face for a few moments before shrugging her shoulders and the pair departed.

Once far from the walls of Foxbury, Robin and Wolf found that they got along rather well together. The two had a shared interest in herbalism, and Wolf was far more knowledgeable of the two on the subject, and most of the three days was spent showing her what he knew. The highlight of that was finding a batch of harfly grass, which helped in blood clotting, useful when binding wounds.

On the third day, Robin noticed a large tree stump that seemed oddly "off". She called Wolf's attention to it, and the pair soon discovered that the stump hid the entrance to a stair leading down to a tunnel. Not wanting to explore it without the others, they chose to go back earlier than they had arranged.

===============================================================================================

Back in Foxbury, the days passed slowly. Bobo and the Dwarves made good use of their coins in the tavern. Sir Frost showed surprising restraint for a youth of 16 by not joining the trio in drinking, but he encouraged them to tell stories of their exploits. It was amusing to see Bobo tell a story, as he had a penchant for trying to act things out, and subconsciously switched between Common and Orcish.

The morning of the third day started differently. The Fellows could hear busy commotion in the hallway, not loud enough to be a fight or raid, but louder than normal. Valgard peeked his head out to find all of the patrons were leaving their rooms with their possessions in a hurry. Asking what was going on, a passer by in the hallway told him that the wells in the city were yielding water that made people sick, and nobody wanted to stay and see how far the damage would reach. The Fellows hurriedly packed up their own belongings and left the Inn to see people leaving the city in a panicked flow. At this rate, the city would be a densely populated stone village within a few days!

The rumors were varied and plentiful, but most felt that the wells had been poisoned. It seems that morning, people from all over the city were being afflicted with bouts of painful vomiting and violent seizures. The infirmaries were over flowed and the temple clerics were not able to cure the afflictions.

The merchants they had arranged to leave with had already departed, and with not much else to do, the Fellows left the city to wait near the gates for Robin and Wolf.

When the two parties finally reunited, they group puzzled if the tunnels had any connection to the poisoned wells, and decided that there was only one way to find out. Returning to the city long enough to get Moreena and Melody from the Temple (who left reluctantly, with the sick in the temple and infirmaries), the Fellows began their descent underground.

Reaching the bottom of a short stairway, they found tunnel the was just an inch over 5 feet high, and 4 feet wide, and pitch black. Only the Dwarf Cousins and the Sea Witch, who stood five foot even, could move along comfortable, the taller ones having to hunch. Sir Frost and Bobo, who stood at 6 foot and 6'11 respectively, suffered the worst. Bobo going as far to bend over and go hands and feet for a while.

The Dwarf Cousins led, Bobo uncomfortable and complainingly followed them, as the three did not need light to see. At the back, Sir Frost carried a lantern allowing the remaining to see as they progressed, slowly and awkwardly forward in this tunnel that didn't seem to end.

After miles and hours, Valgard detected the sounds of soft whimpers and canine sounding yelps coming from up ahead. The group stopped and listened before realizing that the sounds were coming closer and louder. What started as sounds of whimpering quickly grew into frenzied howls. 'Hobbit", the shorter of the two Dwarves, readied his hammer and set himself firmly in the tunnel. Valgard realized that there was not enough room for both he and his Cousin to fight, so he set his axe aside and readied his bow. Beside him, Robin crouched down and set to use her own bow.

The decisions proved wise, as the group found themselves facing a charging pack of odd creatures that looked to be half man, half wolf abominations! Fortunately, the attacking beasts suffered the same restrictive space penalties that the Fellows did, and only one could really attack at once. 'Hobbit' made a good defensive shield with his Dwarven plate and solid Warhammer. Moreena and Melody both called upon the power of Magnikai to protect the group and guide their strikes, Esmerelda pushed her way forward to be able to see what they were facing.

Between 'Hobbit's hammer, Valgaurd and Robin's arrows and Esmerelda's spells, the strange monsters were cut down rather quickly. Bringing the lantern closer, the creatures were no more identifiable. They were not uniform in appearance, some having different wolf parts than others, the group looked starved and the smell was unbearable. Sir Frost cut off the ears and a paw from each, in case there was some kind of bounty.

The Fellows decided to push further down the tunnel, and within twenty minutes, they came to a widened chamber. The wasn't much bigger, only five and a half feet, but it was enough for each of them to sit comfortable if they chose. As the lantern was brought in, a twinkle caught the eyes of a few of the fellows, and they found a one inch circular gem, cut and polished into a cabochon. Sir Frost took a look at it, but determined that it was a stone he had never seen, nor had either Dwarf. Esmerelda was asked to see if it detected magical, and she determined that it did.

Sir Frost noted that his lantern was almost out of his second canister of oil, which meant they had been underground for almost four hours. The awkward walking was taking it's toll on the Humans, and the decision was made to rest in the room for a couple of hours. Esmerelda attempted to cast Identify on the gem, but came up with no conclusive result, however, the spell took a lot of her strength, and she needed more than just a quick rest - much to Bobo's agitation. The Fellows situated themselves so they would be best defended against anymore of the wolf/man beasts, and set in for as comfortable a rest as they could afford.

((Play ended here. It seemed slow, as the players of both Moreena and melody were absent, and the player of Wolf had an emergency at home and had to leave just as the group was leaving Foxbury))
Tuesday, April 26th, 2016
12:15 am
Another coming of full circle
I make no secret of the fact the 80's was not a good decade for my Dad. Enslaved to alcohol and drugs, he made lots of choices that negatively affected everyone in his life. In 1985, his drunken outbursts made living with him a threat, and one night in the cover of darkness, we had to flee.

I do not remember the month, but I remember that the first night, we spent at the house of one of my school friends. I remember that his dad was also a big man, and was ready to act in our defense if the need arose. Either the next day, or maybe the second, we ended up in a shelter home in Glendale. (If I tried to take you there today, I would only be able to get in somewhere in the general vicinity.)

Yesterday, alcohol (and maybe drug) influence violence showed itself in the household of one of Emily's school friends. Her mother has made the wise decision to leave. The next few weeks will be tumultuous, and so we have invited Alexia to stay with us until her Mom finds a new place for them to live.

I figure the next few days will be the most "volatile". If the boyfriend is going to try anything foolish, it will be then. Fortunately, I have the next two days off. Here in my house, Alexia is perfectly safe. Neither her Mom nor the (now ex) boyfriend knows our address, so there is no fear of a nasty visit overnight.

For the next two days, I will be there for both the drop off and the pick up from school - and I will be dressed and ready for a fist fight. I will be wearing my Army pants and boots as a warning, but if he is too dense to see that, then he will find out that he may be big, but I am mean. I have a violent bloodline, and I abandoned the silly notions of "fighting fair" during my weeks in Basic Training.

In 1985, I was the fleeing refugee who needed the protection of a man willing to do violence of my behalf. 31 years have passed, and now I am the man willing to do violence on the behalf of a fleeing refugee in my care. Another full circle.
Friday, April 8th, 2016
10:32 pm
Campaign Journal: "Adventures of The Fellows" (Session 15)
Session 15: On the road to Foxbury

After waking from a good sleep, they began to get ready for the next day's travel. Bobo began to show impatience with the others, who took too much time in his view, but his annoyed pacing "did" manage to get the rest to put more speed into what they were doing. Once they got started, the day looked to be a boring one. After a couple of hours however, Robin, walking ahead of the wagon, saw two trees the had been cut down and laid across the road in a "V" shape. This was no accident, and obviously had not been there when the Fellows had come to the Halfling town a week earlier.

Robin signalled the wagon to come to a stop, and she and the Dwarf Cousins cautiously approached the road block, waiting for the ambush to be sprung, but no atttacks came. With the Dwarves and Robin acting as security, Melody and Sir Frost unhitched the horses to use their strength to clear the road, while Moreena and Esmerelda stayed on the wagon, waiting to cast shoud the need arise, The newcommer called "Wolf" and Bobo stayed with the wagon for rear security, a position that bothered the Half Orc greatly.

Just as the horses were nearly ready to pull, there came the sounds of something coming towards the road. From the sounds, it was larger than an animal, and was heading towards them with a purpose. Melody tried to keep the horses calm, while the two Dwarves, Robin and Frost got ready to meet whatever was coming from the treeline.

Whatever they had been expecting, they were all surprised to see what looked to be a common scarecrow emerge from the treeline. It could easily have been one of the scarecrows they'd seen in the farm fields of Hudson Holly, except for the fact that it was actively coming towards them, and the twisted visage was both un-natural and unsettling. The two Dwarves were in no mood to sit and ponder the anomoly however, and they met the lumbering scarecrow with bad tidings and steel, Valgard swinging his axe, "Hobbit" bringing down the hammer. Robin whirled to face the opposite side of the road, expecting another attack to have been sprung while their backs were turned. The young lad Sir Frost took one of the ropes they'd planned to use to pull the trees and fashioned a quick lasso, while Melody worked to get the horses to pull the trees out of the road.

Back at the wagon, Bobo refused to be away from the fight, and charged ahead to the scarecrow to aid the Dwarves. Moreena felt the tabby leap from her lap, to face the scarecrow and hiss, the hair bristling on it's back. Moreena also saw Bobo charge, so she turned to scan behind them, making sure nobody was trying to approach from the rear. Wolf stood and began speaking words none of them understood, and a thick fog began to envelope the wagon. Esmerelda cursed, as the fog blocked her view of the scarecrow.

After placing a good blow to the leg of the scarecrow, Hobbit chanced to look up, and his eyes met the eyes of the supernatural farm piece. Unexplainably, he was overcome with a feeling of dread. His muscles froze, he was unable to fight, unable to run, unable to even tremble, he simply stared at the horror before him. A few feet away, Valgard continued to hack away with his axe. Sir Frost showed quick thinking by tossing the lasso over a low hanging but thicker branch of a tree, then lassoed the scarecrow and strained his muscles to full it off the ground. The scarecrow dangled, but still swung single mindedly on "Hobbit".

Back at the wagon, Esmerelda and Moreena dismounted and stepped out of the obscuring fog that surrounded them. Just as they were taking in the battle scene to decide how they could best be effective, they heard crashing sounds beside them, as a second scarecrow stepped into view. Esmerelda met it with a pair of magic missiles, the energy crackling from her fingertips to meet it's lumbering wooden body. Standing on the wagon, Wolf began to speak his foreign tongue again.

Bobo reached the first scarecrow and joined Valgard in chopping it to pieces as it dangled from the branch. Surprising everyone, a lightning bolt cracked down from the sky, hitting the second scarecrow and obliterating it to flying splinters! As Bobo and Valgard chopped, "Hobbit" felt control coming back to his muscles, and saw that the twisting visage of the scarecrow somehow seemed less gruesome. "I think it's finally dead fellas." He said with a tinge of chagrin.

Sir Frost, Robin and Melody worked to clear the two trees from the road as Moreena looked over the scratches on "Hobbit's" face. Bobo paced like a caged animal, although whether he was fearful of a second attack, or hoping for one, was anybody's guess... Valgard examined the leftover remains of the scarecrow, and saw the word "Ora" scrawled on it's forehead in what appeared to be smeared berry juice. He also saw a broken arrow shaft tied around it's neck. The Dwarf called Robin to look at the arrow, and she was rather surprised to recognize it as one of hers!

For the first time, the Fellows realized that the target of the attacks was not the rare herbs they were transporting, but they themselves. Looking back over their encounters over the past week, Robin stated that the only arrows that were unaccounted for was the mysterious woman that had disappeared in the hut. The group was quiet for a moment, before someone uttered the word "Witchcraft".

With little else they could do about it, the group pushed the trees out of the way of the road and continued onward to Foxbury, but they were extra tense, wondering when the next attack would come, and what it would be in the form of?

Despite the constant tension, The Fellows did not have any further encounters for the next two days, and then the uncommonly travelled road to Hudson Holly finally met with the great road. They knew it would take them one more day to reach Foxbury. Some of the Fellows began to relax as they saw more familiar sights, talking of what they would do when they were safe in Foxbury. Sir Frost listened with anticipation, as he envisioned what the big city would be like.

Not everyone was relaxed however, as up ahead of the wagon, Robin was keeping a sharp lookout, trying to find and kind of booby trap on the road. Thus, she was not surprised, although still taken aback, when a skeleton began to cross the road ahead of her. It appeared to be a Human skeleton, and it carried a club in one hand, and had what looked like glittering jewels in the other. Curiously, the skeleton whistled as it walked across.

Robin fired an arrow, sending it toward the walking bones, but the skeleton sidestepped, and looked in her direction. Back behind in the wagon, Moreena stood and in a commanding voice said "By the glory of Magnikai, be gone to your rest!"

The skeleton shook in place a bit, then faced Moreena's direction, and shook it's fist at her. As usual, Bobo gave the skeleton a savage war cry and began charging towards it. The others gripped their weapons tighter, when two bolts of arcane energy, magic missiles cast by Moreena, went flying through the air hitting the skeleton squarely in the rib cage. The bones dropped as it they had slipped off of a hangar. Robin cautiously approached the pile, checking the skull for any writing. Finding none, she saw the glittering rocks were just common red stones, and when she brought the club to Moreena, the cleric-mage told her the weapon was just as common as any of the branches on the forest floor. With a last wary look around them, The Fellows picked up and Melody give the reigns a flick, onward towards Foxbury.

Finally, The Fellows reached the walls of the city. Now, everyone felt relief, except for Wolf, who suddenly felt confined by the large stone walls that surrounded the city. The Fellows checked their horses at the stables, then Melody went to find Bryce Chandler to deliver the shipment of herbs he'd sent them for.

As she approached him at the market square, he looked around and asked "Where is Vence?"
Melody told Bryce about Vence's death, as well as 'Sharps'. The merchant shook his head sadly.
"It seems you folks have bad luck with your leaders." he noted.
"Well, Vence really wasn't our leader, but it may have seemed that way after Captain Heery died." Melody explained.
"All the same" Bryce began "I'd feel a bit safer if you "weren't" working in my employ anymore."
"That is your decision to make" Melody returned.

Bryce gave her the gold he had promised on delivery, and then bought the excess barrels of blue peat tar they had brought with them, and Melody returned to the tavern/inn they had all agreed to meet at. As expected, the Dwarf Cousins were already a few steins into drinking, introducing Sir Frost to what they called "a REAL bar room". The only ones not present were Moreena, who felt she needed to spend time devoted to the Temple. (It had unsettled her that the skeleton had not been turned away when she presented the name of Magnikai), and Esmerelda, who had excused herself to go and find a tattoo artist.

((Play ended here, with the group back in the city, free to go whichever way they'd felt so inclined.))
Wednesday, March 30th, 2016
9:11 pm
Campaign Journal: "Adventures of The Fellows" (Session 14)
Session 14: Back on the road, with new faces


The Fellows spent their last night in the Holly Hearth Inn and met in the commons area for breakfast the next morning. As they ate, they discussed their possible options delivering the herbs back in Foxbury. Robin expressed interest in returning to Hudson Holly to try and find silver in the old mine on the map. Both Dwarves felt the old mine had long since gone dry, and Melody voiced the opinion that, if there were any silver left, the Halflings would likely be mining it themselves. Moreena found that the orange tabby gravitated to her once again. Melody smiled and commented that, while people mostly choose other pets to their liking, cats choose their people.

As The Fellows loaded their wagon to prepare for the days on the road, several of their Halfling friends came to bid them farewell. The group thanked Jasper for keeping their belongings safe, and he reminded them of the two scimitars Vence had commissioned when they had first arrived. Since they were already paid for, they were added to the goods on the wagon, but then Robin took a few test swings, and decided that she liked the feel of the scimitar better than her short sword, so she switched the two weapons out. Bobo said nothing, but his hand absently grasped the hilt of Vence's old scimitar on his belt. Though he would likely never admit it, the Half Orc missed his friend. The last official "errand" was the Dwarf Cousins buying two 10 gallon barrels of Dwarven Ale made in the village. (They claimed to want to sell it back in Foxbury, but nobody in the group figured the barrels would last the 4 day trip to the city.)

As the wagon was leaving, Moreena was mildly surprised to find the orange tabby following them. Robin tended to walk ahead of the wagon with her dog, so the two animals were unlikely to cause trouble, and the woman welcomed her new pet to join them. Melody chuckled again. "Yes, cats choose their Humans."

Three miles outside of town, Robin saw a younger lad sitting on a tree stump near the road. She looked to see if he presented a threat, and found that she vaguely recognized him as one of the Humans she had seen around Hudson Holly during their time there. The two waved to each other, and talked while the wagon caught up.

"Greetings friend" The Ranger called out.
"Good Day to you" He replied.

The youth introduced himself as 'Sir Frost'. He explained that he had long ago grown weary of the dull life in the Halfling village, but didn't have any place to go. Since The Fellows had lost two members in the last week, he was hoping they would be willing to allow him to join with them and finally get to see some of the rest of the world. The lad looked to be still in his late teens, but stood almost 6 feet, and knew how to handle a longsword. He also demonstrated good skills with a rope, and would be handy in packing up the wagon, so The Fellows decided to let him follow along, at least until Foxbury to see how he fit in with them.

Further down the road, Robin heard the sounds of something large crashing through the woods at a high speed heading their way. She signaled the others, readied her bow and took a covered position behind a nearby tree. The noise grew louder, and as the group readied themselves for an ambush, they were surprised to instead see a male deer burst through the tree line and shoot to the other side of the road, followed by a small pack of dogs giving chase, but oddly, not barking. Neither the deer nor the dogs seemed to even notice the group, but Moreena called to Bobo "THERE GOES DINNER!!" and the big Half Orc sprinted into action with a bellowing yell. This led the rest of the group to attack, and the dogs were quickly taken down. Sir Frost instead of using his sword, used a lasso to capture one dog alive, but the rest were felled with arrows and magic. Valgaurd tried to bring down the deer, but was quickly outrun. Looking at the dead dogs, Melody walked up to Moreena and quietly chided "next time, make sure he knows you want venison, not dog." Moreena didn't reply, just shook her head.

The rest of the group was not as selective as to the meat they would eat, and the slain dogs were quickly skinned and cut up for dinner. Of the one Sir Frost had captured, Robin hoped to be able to tame him and make him another hunting dog, but he trembled and cowered at her touch. The dog was loaded at the back of the wagon, and the group pressed onward until they could camp for the night.

As the group was setting their camp sight, the first sentries took their turns at watch. Robin rarely stayed still during her shifts. She always walked in circles, far enough from the others that her foot steps would distract the spell casters from their study sessions, but close enough that she could alert them all to danger if need be. During one of her rotations, a man stepped into her view. He looked to be a Human, and his hands were held out unthreateningly.

The man introduced himself as "Wolf", and told her that he had seen them fight the dogs which had been chasing the deer, and he was pleased that they did not abandon the dead, but had chosen to use them for food instead, and that they did not harm the one that had been captured. The two talked for a short while, and the ranger began to suspect the man was a younger druid. Satisfied that he was not a threat, she brought him to meet the rest of The Fellows. The group shared their stew with the newcomer, and after an evening of campfire and conversation, he agreed to walk with them on the road for a while, at least to Foxbury.

The night passed without incident, and the Fellows hit the road early the next day, hoping to cover as much ground as possible.

((Play ended here, a shorter session with more role play than battle. This session introduced the new characters to replace Vence and Sharp. Next session is scheduled for April 5th))
Tuesday, March 29th, 2016
9:51 pm
What a fun day
Mom and I were able to spend the day together, as I was off from work, and Krystal and the Kids are currently in Stockton visiting Krystal's family during their last week of Spring break.

We decided to take a trip to the old Calico Ghost Town park. I had recently been there with Deana and Chris when they came down here in December, and I had "thought" that was my first trip, but Mom tells me that she and Dad brought me there when I was a wee tyke of stroller age.

The drive out went quickly and pleasantly. It was windier and chillier than either of us had anticipated, but we listened to instrumental CD's and talked and laughed for the few hours that it took.

While on the way, Mom asked what my dream job would be if money were not a barrier. I answered that I'd love to travel and give reviews of places that I had been, be they restaurants, theme parks, museums, what have you. She advised me to just start now. Start writing reviews, if nothing else, just for practice, so I am going to start with today's trip to the Calico Ghost Town.

On our way home, we decided to take the long way (I15 South the Highway 138 back to Lake Los Angeles) but as we neared Victorville, we decided to change plans to take Highway 18 West until it joined the 138, but somehow we got horribly turned around, and to our surprise, we found ourselves turned around so far, that we were back in Barstow where Highway 58 meets the Interstate 15 freeway! This time, we were just going to stick with the original plan of taking the 15 South to the 138, but when we stopped in Hesperia to get food and fuel, we hit rain. I did not want to match my driving skills with the "death trap highway" on wet roads, so we turned back around to go home the way we had originally came; Highway 58 to the 14 South at Mojave, however, when we hit the halfway point; a truck stop along the 58, I asked Mom to break out the GPS, and we took the 395 road directly home. Maybe saved 45 minutes to an hour.

Yes, today was fun. Tomorrow will be cleaning around the house, and back to work on Thursday. Bye for now!
9:42 pm
Travel Review: Calico Ghost Town
Calico Ghost Town is a restored version of one of California's old silver mine boom towns from the 1800's. This State Park was made possible through the intervention of Walter Knott (Of Knott's Berry Farm) and is located a short drive North of Barstow along Interstate 15. Admission is a modest $8 per adult, $6 for children 6-15, and free for children 5 and younger.

I've visited here on two occasions, a few months apart, once with Krystal, the Kids and some out of State friends on December 31st, 2015, and the second time today, March 29th, 2016 with my Mother.

My first impression was one of surprise. I had envisioned a smattering of run down, dilapidated buildings out in the desert. I was fully surprised to find what had once been the main street of a small community, which offered a good 6-8 hours worth of activity. In addition to many tourist shops offering a variety of goods to sample from old fashioned candies, polished stones and stone crafts, leatherwork items, candles and even a store dedicated to dog supplies, there are several fun activities for the whole family.

Guests can walkthrough the Maggie Mine shaft, and get somewhat of a feel for what it had been like working underground for those 18th century fortune hunters, take a ride on a train around a short track, try their hand at gold panning and visit a house where the laws of physics are bent or flat out ignored. For the more supernaturally orientated, there are ghost hunting tours that are featured on Friday, Saturday and Sunday nights. (Look for the bottle building near the amphitheater for more information.)

The old town has two restaurants for hungry guests, as well as an old fashioned saloon, where one can sample on tap beers, sarsaparillas and get bar food (hot dogs and small pizzas).

For the historical minded, there is a museum in the old Lane House, and a few areas with historical displays, such as the old school house, barbershops and blacksmith's shop.

My second surprise, in addition to the full set of options to keep visitors busy, was the guests themselves. In all of my years of seeing travel brochures in racks in hotels and bus/train stations in this State, I have never once seen one advertising Calico. ("I" only knew about it because we had tried to make a trip as a family in the later 1980's), yet during both of my visits in the past few months, I saw a large percentage of foreign tourists. Some Asian, some that sounded German or Slavic. I wondered where "they" had seen advertisements for this place, when a good percentage of Southern Californians would not recognize the name if brought up in casual conversation. (Not that foreign tourism is ever a bad thing mind you, not suggesting that at all.)

On the way out, one can visit the Calico cemetery. This was my biggest head scratcher. At first, I was thinking that the cemetery was a mock up, and the actual Human remains had long ago been moved to one of California's newer cemeteries, but I also saw more modern and recent headstones, some even post 2000, so I'm not sure whether the graves are real or not.

Lastly, there is an added bonus for those active in the hobby of geocaching: here are three actual caches, as well as one virtual cache. Remember to exercise good discretion when trying to log these finds.
Tuesday, March 15th, 2016
10:02 pm
What a splendid day!!
My Mom is in town visiting, and today was my first full day to spend with her.

Unfortunately, she, Krystal and I stayed up until 2 this morning talking, so when 0630 came around, I was able to get up and get them ready, but since Emily is still out of school per doctor's orders (influenza), and Krystal had a facial appointment for her, Mom and Katie, I only stayed up until they left, then I laid back down and didn't wake up until the 11A hour.

Emily and I met with them again after school let out (12:25 on Tuesdays), and then we made the trip down to Ventura. Back on May 12th, 2014, Krystal and I became geocachers, finding our first cache on our two year anniversary. That July, we got Mom in on the hobby, and all of us went to Ventura to escape the summer heat, and get some finds in down there. One of the hides that we attempted, but did not find was on the pier, but we did take a family picture. In June of 2015, Mom was back in town, and so we all went down to try a second time, that time with a year's worth of experience under our belts, but still couldn't do it. Today, we went down to the pier with Mom for what has become an annual tradition of getting a Family picture on the pier, and looking for this particular geocache.

Today, WE FOUND IT! I cannot describe in words here how good it felt to have not given up and kept looking and finally struck it. All of us agreed, it felt better for having found it after multiple attempts.

We did not stay long in Ventura, the fact was, we had accomplished both of our trip goals in one activity, so we left and made our way to Claim Jumpers in Valencia. The Claim Jumper chain is my favorite restaurant. My friend Tracy introduced me to the chain during my visit after coming back from the "war" in March of 2009 in Las Vegas, and then I was MIGHTY pleased to discover a location had opened here at the mall. Unfortunately, the chain is expensive, so I don't get to go there very often, but yesterday, I got the check for my State tax returns, and so we had set aside this particular meal.

This was my first time dining at the Valencia location, but it is the nicest of the three, in my opinion. Normally, my meal is set; tri tip chili bread bowl, but unfortunately, a few months ago, bread bowls were removed from the menu. I was saddened to hear that, but I still had tri tip. Everybody else opted for the pork ribs. I was the only one who finished, and 5 hours later, I'm still full!

Tomorrow after school, we hope to do some more geocaching, and Thursday, Mom will go down to San Bernardino to see her parents, so I hope we are able to make the most of what time we have her with us.
Tuesday, March 8th, 2016
10:34 pm
Campaign Journal: "Adventures of The Fellows" (Session 13)
Session 13: From Ruins to Roots

While the remainder of the group were fighting the suits of armor, both Melody and the Halfling "Sharp" snuck away to a nearby door. Finding it unlocked, they stepped inside, and found a much smaller room, which appeared to be a room in which the manor's inhabitant's would use to get out of travelling cloaks and boots. "Sharp" began to inspect a small dresser for hidden compartments, in which he found one, but it was empty.

As "Sharp" looked at the dresser, Melody heard the door they had entered close. She went to reopen it, and felt resistance, then saw a key turn, locking it. As she was trying to turn the key, "Sharp noticed a mirror behind them. He noted curiously that, while he did see their reflections, they were not accurately showing the reflections, rather, the pair in the mirror were looking out at the two of them. "Sharp" was curious, yet cautious. He brought the reflections to Melody's attention, and then the reflection of Melody began to speak in a strange, deep voice. The pair of reflections stepped out of the mirror.

"Hello" Melody offered, trying to make a connection, but the reflection pair did not answer. "Sharp" had seen enough. The image of Melody kept the deep chanting, while the one of "Sharp" stood, tossing it's dagger from one hand to the other

"Nobody who steps through a mirror is friendly." He stated, before sticking his arms out, his thumbs touching, fingers spread outward. "Sharp" spoke a few words in magic and the pair of reflections were engulfed in the flame of a Burning Hands spell. The glass of the mirror cracked from the flame, and the wall threatened to catch fire, but the wood was too sturdy. The reflections however, remained, though the Melody skirted the blast of flame, and the "Sharp" started hopping around.

Melody was still not sure what to make of the pair, when the "Sharp" stopped hopping and waggled his finger at the real "Sharp". The Melody image knelt down and blew the real "Sharp" a kiss, and at that moment, the real "Sharp" felt a stabbing pain at the top of his sternum! He tried to cry in pain, but something cut his voice off in his chest. "Sharp" crumpled down, his vision grew dark, and then he was gone, without ever knowing what had hit him.

Melody saw "Sharp"s body crumple, and saw a small, winged creature materialize from behind him. The creature was about two feet tall, with dark red skin. From behind it was a jagged tail with a stinger on the end. The same stinger that was now behind pulled from "Sharp"s body.

Realizing that she was now alone, Melody began to strike out. She had never been accused of being a lethal fighter, but she swung her fists wildly. The reflections attacked back, along with the winged monster. Melody was surprised to see both reflections go down in a slump as her fists connected with them, but the winged thing was tougher, and it's claws raked her again and again until she was overwhelmed and went down, unconscious from the pain and lost blood.

==============================================================================

Back in the foyer, the Fellows fought to catch their breaths as the second suit of armor clattered to the floor. Just as they were realizing that Melody and "Sharp" were not amongst them, they heard the door open, and a feminine voice called out "I'm all burnt up!" From where they were, they could see Melody laying on the ground. The fellows rushed over, weapons at the ready. Going inside, they could not see any enemies, and they pulled their friends out to the foyer. Moreena prayed to Magnikai to lend his healing upon them, casting Cure Light Wounds on each. Melody began to breathe, but Robin was not able to find a pulse, nor any signs of breathing on the Halfling.

Melody came to, and seeing herself rescued, she quickly told the others what she and "Sharp" had encountered. As she remembered seeing the Halfling go down, she demanded to know how he was. The uncomfortable looks being exchanged amongst the others told her the truth before Robin confirmed it. "Sharp" is gone."

The remaining Fellows lost all interest in the Manor, and they left to get back to Hudson Holly. Eric and Esmerelda helped Melody to walk steadily, Robin and Bobo led the way, ready for anything to jump out and attack, them, the Dwarf cousins made sure nothing followed from the doors of the manor. Nobody looked up, to see a large stone form watching them leave, an expression of hatred and disdain on it's face.

==============================================================================

For the second time in as many days, the citizens of Hudson Holly watched the Fellows return with one of their number dead. The change was apparent in the way The Fellows were treated. The feeling of celebrity reception was replaced with sorrow at their sight. Another casket was built, and Melody played her sorrow into tune from her flute long into the night.

The next morning, the funeral for "Sharp" had as much attendance as Vence's had, but the grief was stronger, as this time, it was a fellow Halfling being put to rest in the village cemetery. After the crowd dispersed, Eric parted from the group, deciding to return to his old Master's estate, to try and find a paladin to continue squiring him. The rest of the Fellows began to arrange to get the last of the herb types they had been hired to get; Madman's root. They knew the root was buried deep, and they would have to arrange for the use of Mack Bromley's dogs to find them. Robin and Esmerelda went to try and make the arrangements with him.

Mack Bromley worked in the village sheering sheep and working with wool. He was rude and obnoxious, but the pair found he was easily manipulated by womanly charms. It was not difficult at all to appeal to his ego and get him to agree to take his dogs out to help find the root. Mack was rather proud of his bloodhounds, and eager to make himself agreeable in their eyes. The payment of a bag of cinnamon and a gold coin seemed to excite him as well. Arrangements were made to meet the next morning at his shop.

Finding the root proved to be the second easiest of the plants to find. Knowing the roots emitted a god-awful racket when unearthed, they had thought ahead to bring candle wax and cotton balls to protect their ears. The first three hours, they had unearthed 11, during the 4th hour, the noise attracted a pack of 5 wild dogs, driven to frenzy from the maddening effects of the root. the dogs would have been an easy fight even if the dogs hadn't driven mad. The 5th hour, three wild cats were affected by the noise. Esmerelda put two of them down with a Color Spray spell, and the third was easily cut down from the fighters in the group. When six hours had passed, they had dug up the twenty roots they needed, so the Fellows returned to Hudson Holly, and began packing their wagon for the return trip to Foxbury. The mood was heavy and somber. They had arrived a group of 9 eager adventurers, and just eight days later, they would be leaving a group of 7, two of their number staying in the cemetery grounds.

((play ended here))
Wednesday, February 24th, 2016
8:35 pm
Campaign Journal: "Adventures of The Fellows" (Session 1)
Session 12: The Barlott Ruins

In searching the Goblins lair, The Fellows found an ale mug and silver butter knife, both of which had been taken from The Holly Hearth Inn, a map case, a total of 16 copper pieces and a quiver with 12 interestingly designed arrows - most definitely "not" made by Goblins. All of these items were brought to Vence, who cast a Detect Magic spell. Only the arrows gave off the glow he had been looking for. Vence also noted with undisguised loathing that the arrows were of an Elven make.

The spell casters of the group made it known that they would need to study their spells, and Robin did not want to leave until the fire was completely out. As the others were killing time, Robin's dog caught a whiff of something, the more alert of the group followed, and it led them to what appeared to be a shallow grave. Uncovering it, The party found the Remains of a Human, who was missing his left hand. Moreena decided that the Remains needed a proper burial, and since there were two Clerics in the party, they could give him one.

Upon hearing this however, Melody scoffed at the notion of performing her Clerical duties, and choose instead to accompany the Halfling "Sharp", as he wanted to go back to the old Barlott Ruins without the others. He would not say what he was hoping to find. As they were leaving, one of the Dwarf Cousins noticed them and followed - just for good measure.

The walk to the old manor only took a couple of hours, as the Goblins had apparently been there often enough to leave an easily follow able trail. As before, an ominous feeling of discomfort washed over the three when the ruins came into view. "Sharp" led, creeping as best he could. Melody suggested looking for the corpsemoss in the cemetery, as that was the reason they needed to be there in the first place. "Sharp" reluctantly agreed, but his eyes kept going back to the ruined manor, wondering what values could be hidden inside, guarded though they may be...

Melody found several patches of the moss, and her mind wondered at just what had come of this Barlott family, since corpsemoss was only said to grow around graves of murderers, or those killed by murderers. Once she had found and left markers to the suitable patches, "Sharp's" greed clouded his judgement, and he could not resist the urge to go inside. Both Melody and the Dwarf they called "Hobbit" weren't as eager, but both went to provide what protection they could offer. Hearts pounding, they slowly pushed open the door leading into the manor...

Back at the clearing, The Fellows had buried the Remains they had found in a deeper hole, and had sent the anonymous man off with a proper funeral. The bodies of the Goblins were drug into the lair they had worked so hard to fortify, so as to minimize any spread of disease when those disgusting creatures began to decompose. Robin regretted having used her lamp oil to burn down the hut. With their spells recommitted to memory and their business done, the rest of The Fellows made their way to the Barlott manor.

Melody urged caution as the three slowly entered what looked to have been a foyer. Decades worth of dust was evident, but the three could make out large staircases the went to an upper floor, although they looked to have fallen into disrepair. Even one as light as "Sharp" may have been too heavy to safely walk them. In the center of the foyer stood two suits of armor. Approaching them, they could see that they were suits of chainmail within a breastplate. Each had a helm, and a shield with the Barlott Family crest. One held a spiked footman's mace, the other a broadsword. Melody and "Hobbit" both expected the armor to begin attacking at any moment, and just wanted to be outside of the building again, but "Sharp" would not be dissuaded. After brushing some of the dust off of the chain, and rapping it a few times with an arrow, he was certain they were no more than just armor, all left alone for the taking. Calculating how much he could sell the suits for, he began trying to remove a chain gauntlet, when both suits raised their weapons!

"Hobbit" raised his warhammer protectively, and Melody ran back to hold the door open. Both suits attacked "Sharp", but the agile Halfling began to tumble in a defensive manner. "Hobbit" swung his hammer against the one with the broadsword, and left a good dent in the breastplate, but the suits both ignored him, taking slow steps towards the Halfling. Melody urged the pair to run outside. Cursing her for being right, "Sharp" tumbled his way outside, and after seeing the Halfling gone, "Hobbit" stopped hammering the armor, and ran outside himself. The three waited for the doors to fly open, but the only sounds they could hear were their own heavy breathing, and the slow steps of the armor, which sounded to be moving away from the door.

With no other choice but to wait for the others, "Sharp" set up a camp. He refused to listen to the other two, who wanted to be a further distance, "Sharp" refused to go anywhere that did not allow him to stare at the door, his greed and wounded pride giving a single minded desire to get back inside, a desire that overpowered even the un-natural feeling of dread that seemed to exude from the manor.

As the afternoon gave way into evening, the rest of The Fellows arrived at the ruins. Everybody tried to ignore the structure, wanting only to get the corpsemoss and be gone. Melody walked Vence and Esmerelda through the cemetery, pointing out the suitable patches of corpsemoss that she had found, but all three agreed that, with the sun setting, it was too dangerous to try and harvest the deadly plant. They would have to wait until morning. Again, the group began to try and persuade "Sharp" to move his camp a safer distance from the old ruin, but he argued his point stubbornly. Finally, the others decided to let the Halfling spend the night staring at the door if he wanted, the rest were going to the same camp they had held the night before. Only when the others left, and "Sharp" realized that he was actually alone did his senses return, and he rejoined the rest of his Fellows.

Double watches were set for the night. Melody and "Hobbit" took first watch, which began as the rest were finishing the dinner meal and setting themselves to sleep. Melody played a soothing tune on her flute, to help calm her comrades. As soft snores came to her ears, Melody looked up, and was surprised to see that she had drawn an audience! Hovering nearby were four odd creatures. They looked very close to being sea creatures which she had heard called manta rays, but they were a long ways from water, and these things weren't even on the ground, they just sorta hovered in place. She got "Hobbits" attention, and he slowly made his way to her, himself not knowing what they were facing. After a few minutes, the four creatures began to "float" away from them. Melody again began to play a soft tune, and watched as the four "manta rays" returned. She noted that they would only get so close, and did not appear to be making any threatening gestures, so she played for them until her shift was over. When the next two had been awakened and were ready to take over, they all watched as the four listeners floated away.

The rest of the night passed without incident, and "Sharp" seemed to be his normal self the next morning, as he cooked up one of the best camp breakfasts the group had ever eaten. The Dwarf cousins even commented that it was surprising the smells hadn't attracted a wandering bear. Vence, Melody and Esmerelda talked amongst themselves what they knew of corpsemoss, going over the precautions that they would have to take when they harvested it. While waiting for the others to memorize spells the day before, Moreena had spent the time using some of the leather from the Goblins crude armor to line a sack, which she'd hoped would give them a safer method of getting a bushel's worth of the moss back to Hudson Holly. "Sharp" reminded them that he wanted them to get two bushels worth, he did not intend to allow any profit opportunities to slip past him. The other three rolled their eyes. It was easy to talk when "he" wasn't the one taking the risk at handling this deadly plant.

As the herbalists worked in the cemetery, the others kept watch. The eeriness of the ruins was getting under their skin, they often found themselves jumping at nothing at all. Melody tried to sing hymns to calm the nerves of her friends, and it did settle some, Vence tried to mentally recite formulas. The mental distraction proved too effective however, and he pricked his hand while attempting to safely harvest the moss. Vence worked to keep himself calm, knowing that fear and panic would make the poison work quicker. He quickly wrapped his hand with some healing salve and hoped that it would work, but he didn't tell anybody else what had occurred, as he didn't want to cause undue panic. After almost half an hour, the three had gathered a bushel's worth of the deadly moss, but "Sharp" was adamant that more be gathered. Knowing that the Halfling would attempt it himself if his demands weren't met, and with his lack of knowledge or skill in herbalism, it would mean his certain death, Vence went to try and get more moss. Whether from his anger at the Halfling, or the effects of already been pricked once, or just plain bad luck, Vence found himself pricked a second time. He turned and sat with his back to a headstone, took a last look at the world around him, and laughed at the irony of his situation, and quietly passed away.

This time, The Fellows noticed he had been pricked. They rushed to his aid, but upon seeing his wrapped hand, the grim realization set in that there was nothing they could do. This time, even "Sharp" did not object to leaving the rest of the moss behind. The fellows broke their camp, wrapped Vence in his bedroll, and for added safety, tied the sack containing the moss with Vence's remains, and began the solemn return to Hudson Holly. The Fellows talked very little on the return trip. It had not even been a full month since they left Bordwell to take a quick job in Lockport, and they had already lost Captain Heery, Jonathon Heery and Jake, now Vence as well.

News of Vence's death spread quickly through the Halfling village. While they hadn't realized it, The Fellows were the most exciting thing to happen in this small, mostly self contained farming community in a good while, and many of the villagers had come to regard to group as travelling celebrities, bringing tales of adventure and excitement. Now the community was showing in large numbers to mourn. As a courtesy to the friends of fellow clergy, Brother Coogan decided to perform the internment free of charge. A casket would have to be made, and so the burial was scheduled for the next day. In the meantime, Vence's body lay in a state of repose. The pain of grief seemed to hit Bobo quite suddenly. He went into the cemetery next to the Temple and began to yell loudly. Esmerelda and Moreena came to try and comfort him, but were taken aback when he explained that he was yelling into the afterlife, to warn those warriors there to prepare for Vence's arrival, as to be ready to welcome him. It was their first glimpse into the Orcish culture from which Bobo had initially been raised.

Robin asked if any of the village members knew about arrows and archery, and was told of a girl who considered archery to be her calling, despite being the daughter of one of the orchard owners, still, she was considered to be the best shot in town. She'd made her own bows and supplied many of the hunters with their arrows. Her curiosity now piqued, Robin went to meet his Halfling lass, one Taimee Cabella. Robin found herself surprised when Taimee recognized her immediately. It seems the girl had heard of The Fellows, and had been waiting for the chance to meet Robin herself. They spent a short time discussing archery until Robin showed Taimee the arrows that had been found in the Goblin's cave. Taimee's eyes widened in amazement. These arrows were the best samples that she had ever seen! She wasn't able to verify that they were in fact of Elven design, and she knew nothing at all of spellcraft, but she was able to say with certainty that they had "not" been made by anyone in Hudson Holly. Satisfied with her answers, robin spent the rest of the day helping Taimee with her orchard tasks while happily discussing archery and amazing shots with somebody who understood the disciplined involved. The work and the talk were needed distractions from the loss of a friend.


That night, at the Holly Hearth, Bobo told the rest of the Fellows that Vence had told him of his will. Since nobody figured Bobo would have otherwise understood the concept of a will, nobody denied the possibility that Vence truly had spoken this to Bobo. Vence's spellbook went to "Sharp", and his scimitars went to Bobo.

After Vence had been laid to rest the next day, and the village had returned to their work, the Fellows tried to decide what to do. They had recovered the two baskets of bell berries that they had come to get, they had the bushel of corpsemoss and they still had double the amount of blue tar with the wagon. The only thing left to do was get the madman's root. "Sharp" knew that the others would want to go back to Foxbury once they had all of the herbs, and despite the loss of a friend, he still did not want to leave without going through the ruins and taking whatever had been left behind by the old Barlott Family - even though he had no real idea if there truly was any treasure left behind. He convinced the others that Vence's death had to have meaning, and they had to avenge him. He told them of the armor, and that if there was guards like that left behind, there "had" to be something that they were guarding, so The Fellows found themselves returning to the manor ruins, but this time as a war party.

Just before the Fellows opened the main door of the manor, Moreena gathered them and asked the divine protection of Magnikai, asking not only for His shielding presence, but also to guide their sword hands and let their eyes aim true. ((Bless))

Stepping inside, The Fellows cautiously strode towards the pair of armor suits, which they were mildly surprised to find had returned to their original places in the foyer. The suits largely ignored the Fellows - until "Sharp" stepped inside, at which point, both suits started to walk straight towards him. Each of The Fellows took action to match their strengths. The Dwarves and Bobo swung, Robin fired one Elven arrow and one of her arrows. Seeing both of them pierce the chain, she decided to save the Elven arrows and use her normal ones. Esmerelda sent bolts of magical energy, "Sharp" used his sling, and even Moreena decided to swing her quarterstaff. Only Melody decided to look around the foyer, ignoring the animated suits altogether.

Because the suits made no sounds other than metallic clinking, and did not outwardly react as a living being would, it was difficult to tell if they were or were not being damaged by the hail of blows, arrows and spells being rained upon them. Valgard even managed to pull the helm off of one, which A.) did not slow them a bit and B.) revealed nothing underneath. What was more apparent was that they seemed singly focused on the Halfling. When they got close to him, Moreena called upon Magnikai to shield the Halfling from their sight ((Sanctuary)). The suits paused only for a moment before turning their attacks to Valgard. Amazingly, the suits were not very fast, nor particularly skilled. Valgard was finding it easy to dodge the blows, but he could easily recognize that the hits would be heavy and devastating if one were to actually land... Since he had dropped his axe when he tried to wrest the helm, the Dwarf found himself unarmed against the walking armor. Unafraid, he tried to pull the mace from the one closest to him, but was not able to break whatever enchantment kept the suits animated. Going for whatever weapon he could grasp, Valgard's hands wrapped around the club they had found at the scene where the bandits had been massacred. He wasn't too pleased about it, but at least he wasn't unarmed.

Melody, entirely nonchalant to the struggle of her friends, began to walk towards one of the doors to the side of the manor. "Sharp" noticed her, and since the suits were now focused on the Dwarf, he followed her with a grin. As The Fellows fought valiantly, the Thief and of all people, the Cleric, abandoned them to whatever treasures they could find within the manor.

The Fellows began to feel frustration as their muscled burned and screamed from the fighting, Esmerelda had shot magic missiles until her brain could not remember how, so she tried to crack at them with her whip, Bobo struck one so hard with his axe, the vibrations stung his hand ((Max damage on a natural 20)). Finally, whatever force kept the suits "alive" broke, and in turn, they each dropped to the ground as if they had slipped off of the hook holding them upright against the wall. relieved and exhausted but unharmed, the Fellows breathed heavy as they looked around themselves. None had realized yet that two had left them to their fates.

((This session went long, and play ended here, with 7 of the Fellows in the foyer, and 2 creeping into another room))
Wednesday, February 10th, 2016
5:31 pm
Campaign Journal: "Adventures of The Fellows" (Session 11)
Session 11: Tracking the Thieves

After The Fellows had placed their belongings safely in Jasper's care, they assembled in front of the Holly Hearth Inn. Vence was ready to go, but Melody brought it to his attention that none of the spell casters had memorized their spells from the night before. The group briefly discussed how much time it would take and weighed that against how much further their stolen berries may be getting away. Vence decided to split the force. Vence, "Sharp" and Valgard would follow Robin on the trail while the two Clerics and the Sea Witch recommitted their spells to memory, later going into the woods with Bobo, the new Fighter Eric and the Dwarf "Hobbit" to protect them.

Following the trail was relatively easy for Robin, but it did take it's time. The skilled eyes of the Ranger were quickly able to see that they were not trailing one thief, but a small number of thieves trying to walk in a single file, stepping in each other's prints. While this made the trail easier to find, they did not know the numbers they were up against. Along the way, the found a tobacco pipe that they recognized as having seen being used at the Inn during dinner the night before, another mile in, they found a brass key. After roughly three miles, they came to a point where the line of thieves split. Even the non-trackers could understand why; the lingering stink of skunks was in the air. The single file split into four scattered trails, and while finding these, several porcupine quills were also found. The tracking group surmised that the thieves either had the worst luck with angering woodland creatures, or perhaps the 4 bushels of bell berries was attracting the creatures that would normally run away long before being encountered.

As Robin had tracked, the other three were leaving easy signs, so that the rest could follow to catch up. "Sharp" pushed the notion of picking one of the scattering trails and continuing to try and catch the thieves, hopefully one at a time. After arranging sticks and stones, they decided to follow what appeared to be the trail left by the heaviest feet, and they set out. Another hour's worth of tracking, and Robin found where her quarry had set off a snare trap. The trap must have been set for a far larger prey, as the rope noose held only a leg. Judging by the size of the leg and the color of the skin, they four deduced they were pursuing Goblin thieves, but they were surprised that such a reputedly cowardly race would creep so boldly into a settled village... By using their own trap setting skills, they were able to calculate an approximate direction that the unlucky Goblin had been flung, and then fanned out to try and find the rest of him. Before too long, they did find the remains, and confirmed that it was a Goblin. He had likely died as soon as he'd landed, and some form of critter had chewed away at him, but hadn't dragged his carcass off. He was still wearing the satchel that contained a bushel of their bell berries, so the group took that and back tracked to the point they had dubbed "The skunk spot".

After choosing the next tracks to try and find, they found that this Goblin hadn't gone as far as the first, before he had taken to the trees. Robin tried to climb a tree and see where he had gone from there, but her tracking skills were trained in ground movements, not tree hopping, so with frustrated acceptance, they returned again to the skunk spot. This time, they found the rest of the group had caught up to them, and were waiting.

The third track led them several miles through the Kennerly Forest, before coming out to a road. The appearance of this road indicated that it had once been well travelled, but now was being reclaimed by nature. Robin studied her map, and determined that they had met the road which led to the ruins of the old Barllott Manor. Furthermore, once the Goblin tracks hit this road, it continued in that direction. Vence and "Sharp" agreed that they might be able to kill two birds with one stone if they found the Goblins hiding in or near the manor, being able to get their stolen berries, and the corpse moss that they needed.

The tracks were far easier to follow on the road, and The Fellows found themselves within sight of the ruins just as afternoon was giving way to evening. They decided to make a cold camp for the night, exploring the ruins the next day. As night descended, Melody had an idea. If the Goblins were using the old ruins as a base, perhaps the sleep magic of her flute would make over taking them easy? She and "Sharp" carefully set out to scout. Once arriving, she warned "Sharp" the he needed to stay awake, and began to play. As soon as "Sharp" heard the first notes, he recognized it as the tune that puts people to sleep, and plugged his ears tightly and kept an eye out for movement from the old manor.

After she had finished playing, the pair crept slowly to the building. It looked like it hadn't seen contact in decades, and they had no reason to believe that there were any Goblins there. They walked around the whole outside, and could see the cemetery not too far away. It was a smaller area, set more for a family and servants than for a community, but Melody did note the symbol of Magnikai worked into the gates at the entrance. It seemed out of place next to the ominous structure, which had made both the Cleric and the Halfling feel as though they were being watched by unseen eyes. With no more information gleaned, the two returned to their camp, and the rest of the night passed uneventfully.

The next morning, The Fellows spent a short time deciding if they wanted to further pursue the Goblin tracks, or try to get the corpse moss from the cemetery in the ruins. After some discussion, they decided that the corpse moss, if any was there, would not go anywhere, while the bell berries could be getting further and further away the longer they let it go, plus the trail would continue to get harder to follow. Robin took point again, and found that the Goblin trail led to a larger, more used trail that led back to the ruins. On this larger trail, unlike the tracks they'd followed from Hudson Holly, there was little to no effort made to hide any tracks made. Since Melody and "Sharp" had scouted the manor ruins the night before, they Fellows chose to follow this larger trail in the other direction, and after a few hours of walking, they found the trail came to a spot where somebody had cleared out an area in the middle of the woods, and had built a fence. This wasn't a fence large enough, nor secure enough, to keep even a rabbit out, but was more a marker of a closed territory.

Moving cautiously, the Fellows went to the fence, where they could see an older looking woman was standing next to a raggedy hut, stirring the contents of a large cauldron. Robin called out to the woman with a pleasant greeting, but the woman ignored her. Robin called out a second time, and the old woman left the pot to go inside of the hut. Curiously, the spoon in the cauldron continued to stir without her. The Ranger moved to hop over the fence. Melody warned Robin that was considered trespassing, but the Ranger replied that politeness hadn't done very well, so now she was going to make sure the old woman could even hear her. As soon as Robin's feet hit the ground on the other side, a loud shrieking came from a tree beside them. Looking up, The Fellows could see a skull hidden in the tree that they hadn't noticed before, and the shrieking was coming from this skull. Moreena, the other Cleric, suddenly had a very bad feeling about the nature of this old woman living out in the middle of nowhere...

Walking cautiously, but non threateningly, Robin walked to the door of the hut to try and make contact with the old woman. Immediately, she felt an odd tingling in her eyes, and heard the old woman ask "Who are you and why have you come here?"
Robin tried to reply "We were searching for Goblins and... "
The old woman cut her off "Do I look like a Goblin to you??"
"No you don't madam, but perhaps maybe you've seen some in the area?"
Robin tried, but the woman angrily replied to her "There are no Goblins here!"
Robin was still attempting to convince the woman to come out and speak with the group "Then perhaps maybe we have things you may want to trade... "
But the woman cut her off. "I have only one thing to trade with you... "

Robin heard the woman begin chanting some words that the Ranger found somewhat familiar. With a feeling of dread, Robin realized that she "had" heard the words before; Esmerelda speaks them just before launching bursts of arcane energy at her enemies. The old woman was attacking with magic! Robin instinctively moved to put the hut wall between her and the woman, but to her surprise, the magic missiles went through the poorly constructed wall, which could be seen through, and her body was racked with pain.

Back at the fence, the other Fellows saw Robin get hit with the arcane missiles, and began to hop the fence to go and help her. "Sharp" pulled his sling and knocked the skull out of the tree. The shrieking stopped when the damaged skull hit the ground. Vence who had been standing off to either side of the group, both watching Robin, but also looking out to make sure nobody came up on them, was able to make out a small force of Goblins attempting to ambush them from his side. He noted it curious that Goblins were employing stealthy tactics, trying to be quiet and hiding from tree to tree. Despite this curious note, he called out warning to his friends, and began to cast a spell of illusion to put wolves between him and the Goblins.

Back at the door of the hut, Robin quickly whipped out her bow and shot a pair of arrows inside. She heard the old woman cry out in pain, and as she was reaching for two more arrows, she felt a whoosh of air push past her. Bobo and Valgard had made it across the fence and were running to help her at the door.

Esmerelda heard Vence's warning, and quickly sent a pair of magic missiles at the first Goblin she saw, smiling with satisfaction as he crumpled to the ground. The new addition to the group, the young Fighter named Eric, called out to Robin if she needed any healing, while Melody pulled her specially blunted arrows out and took aim at the approaching Goblin threat, while Moreena turned and cast a [i]hold person[/i] on the first Goblin she saw. "Hobbit" had just hopped the fence when he heard Vence's warning of Goblins, and his Dwarven prejudice took over, he hopped back over the fence to rid the world of these wretched, disgusting creatures!

Robin fired two more arrows into the hut, and once again heard the woman cry out in pain. Vence's illusionary wolves burst out of the tree line and began snapping their jaws at the Goblins, halting their approach with fear and confusion. Vence was getting better at his illusions, and now the wolves snarled as well as lunged at the surprised ambushers, who held their ground and did not flee. Esmerelda took advantage of their sudden stop, and felled a second Goblin with two more magic missiles. Some of the Goblins gave into their fears and felt the crunch of the wolves' jaws on them, their comrades believing the appearance of sickly dark Goblin blood. Arrows from the Fellows at the fence took other Goblins to the ground. Back at the hut, a loud cackling laugh was heard

Bobo and Valgard reached the hut, bursting inside, were surprised to find it empty! Robin also ran inside. Surprise and anger welling up, she looked around at the meager contents of the squalid hut, seeing nothing of immediate value, she pulled out a flask of oil. She ordered the Half Orc and the dwarf outside, and began to light the hut on fire.

During this exchange, the Halfling "Sharp" had been slowly creeping up to the hut. Seeing the Ranger emerge and seeing flames from inside, he loudly chastised her "First loot, THEN burn, you idiot!" The angry Ranger shot back "I already looked, there wasn't anything worth saving inside."

Back at the fence, Vence continued his illusion, making the appearance of the fallen Goblins rise from the ground and attacking their fellow beasties. This did appear to shake the resolve of the Goblins who had seen them fall, but others were quickly appearing from the wood line to take the place of the ones who had fallen. Esmerelda fell a third Goblin with her magic missiles, while Melody continued firing her blunted arrows and "Hobbit" went charging with a hateful Dwarven roar.

From the ground sprouted what looked like rubbery roots that attempted to wrap around the feet of Esmerelda, but she had seen them in time and side stepped them. Eric and Moreena were not as quick, nor observant, and found their feet clutched. "Hobbit" reached the line of Goblins first, and began introducing them to the business end of his hammer. Moreena, not in range of the hut nor the Goblins, cast levitation on the cauldron, slowly lifting the pot of bubbling fluid up and towards their assaulters. Bobo and Valgard continued charging towards the Goblins, Bobo shouting like an ox, and Valgard shouting for his cousin to save a few for him. Some of the Goblins attacked "Hobbit", others fought with the illusionary wolves and raised Goblins.

Back at the hut, Robin stood near the door, waiting for the old woman to emerge from a hidden spot, but all she saw was the fire getting larger. The Halfling "Sharp", seeing his chance to search the hut burning away, pulled out his sling and tested the wind before engaging the approaching humanoid monsters.

Reaching the fence, Bobo launched himself like a star athlete, landing on the other side without as much as grunt, he swung his large axe and split a Goblin in half, Valgard climbed over the fence, cursing his shorter legs, not wanting to miss any of the fight. Esmerelda, realizing she had no more magic missiles left, drew her dagger and began to slice away at the root on her foot. Moreena twisted her foot and pulled herself lose with ease, Eric struggled with the root on his foot while Melody grabbed the fence for support and tried in vain to pull herself free.

Ironically, the illusionary wolves and undead Goblins were doing more to fight off the real Goblins than any of the party's fighting members, and the morale busted ambushers found themselves on the ground clutching wounds that only existed in their minds, while others attempted to flee. Arrows and sling bullets took care of the rest. Moreena, seeing the Goblins scatter, changed the direction of the levitating cauldron towards the burning hut. Eric hacked at the root clutching his foot, but was no making any progress, Esmerelda cut herself free, as Melody held tightly to the fence, resisting the pull of the root. Moreena found herself pulled to the ground just as the cauldron reached the hut. Whether she intended to drop the cauldron over the hut, or her spell broke as the root pulled her to the ground would be debatable, but the cauldron dropped into the burning hut, spilling it's contents. Flames that burned on dry hut kindling extinguished with a hiss, but the burning oil mixed with the cauldron contents and spread in a liquid stream. Robin and "Sharp" looked at the forested area on the other side of the fence and worked busily to stop the flame from causing a wild fire.

As quickly as they had emerged, the rubbery roots released the held Fellows and withdrew into the ground. The Goblins were cut down. The Fellows had diverted the spreading of flames. They began to check each other for wounds and search the bodies of the Goblins. "Sharp" noticed a tree near the hut that appeared dead, looking around it, he found a hollow hole that had been hidden with dried branches, Inside, he found a book, two potions and one of their stolen satchels of bell berries! While Vence and "Sharp" waited for the hut to safely burn down, Robin tracked the Goblins back to a lair nearby. With the Dwarves and the Half Orc, they went inside and found that these Goblins had fortified the inside of the lair, fighting them in here would have been a MUCH more difficult fight.

((Play ended here, the next session should be in two weeks time. Thank you for reading.))
Wednesday, January 27th, 2016
5:34 pm
Campaign Journal: "Adventures of The Fellows" (Session 10)
Session 10: A disturbing turn of events

After getting the barrels of tar down to the base of the hill, The Fellows decided that the threat of ankh worms was too great a risk, and the decision was made to press back to Hudson Holly before allowing themselves to succumb to fatigue.

The return seemed slower, partially because the majority of the group was ready to drop where they were, and partially because the horses were now pulling an extra 450 pounds of peat tar. Over the sound of the horses hooves came the sound of a number of beating wings. From out of the treetops came a swarm of what appeared to be large bats. Perhaps, if they weren’t slowed by their physical exhaustion, the group would have been quicker on the defense, but the situation being what it was, only Vence and Esmerelda were able to get spells off before the swarm of winged creatures was upon them. Vence used illusion magic to attempt to hide the Fellows in a large clump of bushes, while Esmeralda sent to bolts of sparkling arcane energy into the swarm, dropping one of the bats before it got to them.

Once they’d descended, the group was able to see that these were not bats, but rather beasts that seemed to be monstrous mosquitos with large bat like wings. They behaved like starved mosquitos as well, each landing on a target and piercing the skin with a long blood sucking proboscis. The next moments were a flurry of action that was more of instinctive reactions, surprises cries, the crackling of magical energy, the twang of bowstrings and the sounds of fists beating upon squishy bodies and hardened armor. While the winged beasts were easy enough to fight off, the blood they drained left a few of the group weakened and woozy, in addition to the draining fatigue they were already battling.

Worse still, the biting of the creatures along with the smacking of hands and the sounds of the fight spooked the horses, who lunged forward with the wagon! Once control and order was maintained, they had a chance to look at the swarm, and Robin was able to identify them as stirges, an uncommon but relatively easily managed pest to livestock owners. The rest of the journey back to Hudson Holly was uneventful. The more awake members of the group saw to the stabling of the horses and the putting away of the wagon and goods, while the ones who had been diving in the bogs took themselves straight to the waiting beds and the blissful sleep that came with it.

In the evening, the staff of the Holly Hearth Inn woke the sleepers and invited them to the dinner that was being served. Being more agreeable after the hours of rest, the fellows assembled in the commons room to join the Halflings of the town in a cheerful meal. Melody took advantage of the opportunity to perform music from her special flute. The rich tones filled the commons room, keeping more than a few of those present caught in delighted entrancement, carrying upon each note. Many of the other Halflings pressed the Fellows for stories of the adventure in the bogs. Moreena tried to regal them with a story, but it came out more like a lecture, and Bobo’s version found him getting excited and unknowingly switching from common to Orcish. So engrossed was the big warrior in his tale that he didn’t notice his confused audience leaving him to his ramblings.

Amid the busy commons room, a new face was seen, a young Human keeping to himself quietly. Upon noticing him, the Fellows invited the young man to their table. He introduced himself as the squire to a Paladin who was in town to visit the temple. The Paladin was not joining his squire that evening, as he was not feeling well, and desired to rest in peace and solitude. Of the many cats that seemed to stay around the Inn, an orange tabby seemed to find Moreena a comfortable companion, and purred contently as the Human woman petted his back and scratched under his chin.

After the dinner stew was finished, Melody promptly excused herself back to her room, while the rest stayed and enjoyed the cheerful atmosphere of the Halfing dinner hall, sipping down thurl tea and talking with the young squire, passing a few more hours before returning to their own beds for deep, restful sleep.

The next morning, The Fellows came to the commons room of the Holly Hearth Inn only to find a disturbing discovery; A severed, partially decomposed hand had been placed in a poor attempt of hiding. The hand had been positioned to hold a candle, which had burned itself until the wax was melted around the fingers and the wick consumed. Vence was the first to examine it, and feared a darker sorcery. The staff at the Inn were visibly shaken and unnerved. When a suggestion was made to alert the Temple clergymen, one of the staff literally made a run as fast as his Halfling legs could move!

Bobo, Melody, Esmeralda, “Sharp”, Vence and “Hobbit” all went to take the hand to the Clergy (with Bobo actually carrying it). Arriving, the group was surprised to find commotion already at the temple. It appears, the Paladin that was squiring the young Human they’d met the night before had died in his sleep, and the clergymen were busy tending to his remains.

The one Priest who’s attention they’d managed to get disgustedly ordered Bobo to get “that THING out of the holy building, preferring it to be left in the cemetery on the grounds. “Sharp” saw the Human squire standing near the door where his master had died, with a confused expression. He approached him and learned that the young man now had to find another to finish his training. Never one to pass up an opportunity, “Sharp” presented himself to the Priest to take the lad under his wing. This sent the Priest into an almost arrogant laughter, the notion that a “roguish fighter” would be considered a candidate to teach a holy warrior the ways of Paladinship? After his laughter subsided, the Priest explained that the squire would have to return to the training Temple to be assigned a new Paladin, but in the interim, he was not under the jurisdiction of any of the Hudson Holly Clergy. Upon hearing this, the Squire decided that helping his new friends discover the source of the grisly hand was the righteous thing to do, and pledged them his sword for the time being.

Vence went back to the Fellows’ wagon to find something he might be able to use to safely store the hand, where he made the discovery that all of their baskets of bell berries were missing! Additionally, there was evidence that the thief had attempted to take at least one of the barrels of tar, but was not strong enough to handle the weight. Immediately infuriated, he sent his woodpecker familiar to assemble the Party to go and retrieve their stolen goods. In his mind, the odd happenings were starting to piece together. Robin found tracks that led to the woods outside of town, but before they left to follow the tracks, the Fellows decided to alert Jasper, the Dwarf who passed for the law in Hudson Holly as to what was going on. Jasper agreed to keep an close watch on the Fellows’ wagon as they went after the thief, moving the wagon to his own forge building. With the safety of their belongings insured, The Fellows took to the trail left by the thief, with hopes of getting to the bottom of these curious, yet disturbing events.


((Play ended here, a good session of role playing all around. Look for the next recap in two weeks’ time))
Tuesday, January 12th, 2016
10:23 pm
Re: "Adventures of The Fellows" (Session 9)
Session 9: The Bogs:

After gathering the baskets of bell berries, The Fellows returned to Hudson Holly just before lunch time. They discussed the options they had for the other three plants they needed to gather. "Sharp" enthusiastically suggested going to the old ruins to try and get the corpsemoss. When asked why he was so eager to go to the ruins, he replied simply "It's probably the most dangerous to get."

Moreena reminded the group that the full moon was two nights away, and one of the conditions for the blue peat tar was that it had to be gathered during the full moon. To "Sharp's" disappointment, the group decided to go to the Bogs to the East of the village today, set up a camp to be fully ready for the night of the full moon.

The first order of business was getting the barrels to gather the tar. Bryce Chandler had hired them to get three barrels, so The Fellows decided to get six barrels - as they intended to double cross him and undercut the market. "Sharp" found a cooper in the Halfling village, and went to discuss buying barrels. After selecting the six that he wanted, "Sharp" asked "How much?" The cooper replied "What've you got?"

Taken somewhat aback, "Sharp" asked again "How much do the barrels cost?" The cooper repeated "What've you got?" Not liking the direction the transaction was going, "Sharp" tested the water "I've got two silver in my pocket." The Cooper's face took a disapproving expression. "You mean silver coins?"

"Well, yes." Sharp answered, slightly confused. "Those may be fine for the Dwarves and the tavern, but don't you have something more... useful?" The cooper asked. After a moment, understanding washed over "Sharp", and he realized the cooper wanted to barter. After some discussion, they traded some more uncommon cooking spices for the six barrels, and The Fellows faced the next decision. After spending close to half an hour ((real world time)) going over the options of taking the barrels to the Bog in their wagon, dragging them in a litter behind their horses, carrying them, rolling them, or floating them up the nearby river, they eventually settled on using the horses to pull litters.

Following the map they had received from the hermit, Bryant, The fellows came to where the map indicated the terrain turned into an incline. Upon getting there, they realized that the map did not do the steep hill any justice. There would be no getting the horses up this steepness, let alone a wagon. The Fellows were glad they had come a day early, it would have wasted too much time getting the barrels to the bog had they waited another night. Slowly and carefully, the group climbed up the steep incline, making a rope pull way. After the rope was set up, getting the barrels up the hill was an easy task.

Once atop the hill, they found the forest picked up again. They cut their way through until they found the bog they were looking for. True to it's name, the mossy covering of vegetation was in fact, a blueish hue. "Sharp", Melody, Moreena and Esmerelda scouted the bog looking for the best place to start tomorrow night's work, while the others busied themselves with getting the barrels up the hill. Vence stayed below with the horses. As they scouted, a circle of standing stones was seen on another hilltop, and though some curiosity was aroused, the stones were too far away to go explore before nightfall. The Fellows marked the map for another occasion.

A plan was made to set up camp until nightfall the next evening. The Fellows intended to spend the next day resting up for what would surely be a long evening of harvesting tar. With Vence staying back with the horses, it was left to Esmerelda's knowledge of plants and herbalism to determine if they were in fact where they needed to be. They determined where they would go about the harvesting, and then set up a campsite twenty feet away. That night, though watches were set, the only nuisance to contend to was the teeming insects attracted to the stench of the bog.

The next morning, Robin caught enough small game animals to make a delicious breakfast, but as it was cooking, The Fellows heard a loud a loud crashing coming from the forest. Bobo and Robin defensively went to investigate, and found themselves facing a pair of bizarre creatures, they appeared to be the product of a foul mating of a snake and an insect. The bony exoskeleton plates sported large, grasshopper looking legs and an insectoid head with large, clacking mandibles. The creatures were heading straight towards them. Both Fellows called their friends as Robin sent an arrow towards one of the creatures, and Bobo met the other with his axe.

The next few minutes found all 8 of The Fellows finding these new creatures to be a handful. Spells and arrows damaged them easy enough, but the exoskeletons were tough to damage with regular melee weapons, even with the strength of the Dwarves and the Half Orc. One of them spit a clear mist between Bobo and Valgard, yet both amazingly dodged it. The grass that was hit began to smoke and a hissing sound could be heard. Eventually, the poundings took their toll, and the armor cracked. Following that, the two creatures were quickly felled.

Robin and "Sharp" attempted to skin the creatures for the exoskeletons, but each time they tried, they got wounded by the acid the creatures had within them. They were able to remove "some" plates, but the group eventually decided to bury the creatures in a shallow grave. (The decision proved wise, a few hours later, the fellows were alerted to the sounds of more noise. which turned to be more of the creatures digging up and eating the remains of the two they had slain.)

When darkness fell, The Fellows began harvesting the barrels. The water of the bog was very thick, and the tar lay 15 feet below the surface. Even the powerful Bobo had difficulty. Through countless dives, he was able to repeatedly fill an iron pot to bring the tar to the surface. After one barrel's worth however, the half Orc was completely exhausted. The rest took turns diving with the pot, ropes tied around them in case they had to be pulled to safety. The harvesting of this tar proved to be far more difficult then any of them had anticipated.

As the night dragged on, The Fellows once again heard the sounds of creatures charging from the surrounding woods. It seems the smells of the bog water on the skin of the fellows attracted four more of these Ankh worms. After a grueling battle in which the weary and fatigued Fellows fought hard for their very lives, the insectoid worms were put down. Valgard, Bobo, Esmerelda and "Sharp" all sustained ugly wounds of mandible bites and acid burns. The clerics healed what damage they could, but they would still require proper rest and healing.

After filling the barrels, the group decided to get them downhill immediately. Nobody wanted to risk another attack. Once again, the rope pulls proved to be an invaluable method getting down the steep hill safely and quickly. The group reunited with Vence as the sun was rising. Although they were all deeply fatigued, fear and caution pushed them all to get back to Hudson Holly before they allowed themselves to rest.

((Play ended here. Look for the next session in two week's time.))
Saturday, January 2nd, 2016
11:53 pm
Happy Birthday Kid!!
Today is my little Sister’s 34th birthday. I started my day getting to talk to her for a little bit. It wasn’t very long, as I woke up with just under an hour and a half before I had to leave for work to put in a 12 hour shift, from 11A to 11P.

The highlight of my work shift came right at my 1/3 point; We had a young kid, maybe 17? 18? He came up to the bank building with his family. They went inside, he started walking around the parking lot and towards the back of the bank acting “WEIRD”… We had him on two different cameras, and the oddness of his actions had us questioning whether or not he was under the influence of something. Two Captains and two Officers responded, not sure of what to expect. At some points, he would spit like a camel, then he would mimic video game fighting moves, then he would gyrate his hands, then he would stare at the sky, always moving. Definitely made us a tad nervous – and then he saw our vehicles.

Immediately, his back straightened and his hands folded over his torso. He walked over and stood behind a bush, as if under the thought that if he couldn’t see us, we couldn’t see him. Shortly after our Captains made contact, they all walked into the bank building, and a few minutes later, they emerged with his parents, who were not looking pleased. This kid was his hands over his face, obviously humbled at having been taken before his folks. After it was done, it was pretty funny, but while it was going on, none of us knew what to expect next from this kid…

As I mentioned yesterday, I was not able to see the Tournament of Roses Parade yesterday, but thankfully, KTLA was streaming it on their website. I must say that, by far, my favorite float was the Disneyland 60th Anniversary float. What a way to kick off a new year than seeing The Fairest Of Them All, Snow White, dance her way down Colorado Blvd? This year was the last year that Bob Eubanks and Stephanie Edwards will be hosting the show. My earliest memories of the Parade were in the early 1980’s from Germany. I have never known any other pair to host this yearly event, and I’m going to miss their dynamic next year. They made it a point to get it through that it was THEIR choice to “pass the baton”, so to speak, so that made it better, they aren’t being forced out due to age.

Anyhow, one of the Day Shifter’s called off for tomorrow, so I have another 12 hours to put in. That makes back to back 12 hour shifts this weekend. Financially at least, this year is kicking off with a bang. Bye for now!
Friday, January 1st, 2016
11:58 pm
Happy New Year!
Krystal and I rang in the new year with little fanfare. Shortly after our Midnight kisses, someone in the neighborhood gave to pulls on what sounded like the horn of a semi truck, and of course, the gunfire. It seems, we live amongst a slew of moronic imbecels that have never heard of gravity! Still, we both awoke alive today, with no holes in the roof (that I am aware of at least), so that is a bonus.

I do not have TV hooked up at the house. I really don’t miss TV at all, and January 1st is the only ay out of the year that I miss it, as I was unable to watch the Rose Parade today. I’ll probably catch it on Youtube later though, so no big whoop.

Work passed by smooth and uneventfully, which I am grateful for. Once I got home tonight, we had to hurry. We weren't able to get a geocache in before work, but Krystal had found one just a couple of miles away from the house, and we had to scamper to get there in time to get it today, so that we could get the special "button"

Thankfully, it was a very easy find, and we made it. Here's to starting the year off with achieved goals! hehehe

Good night for now!
Thursday, December 31st, 2015
11:58 pm
Last day of 2015
Today went pretty well. Despite being gone for 4 days, there were no complaints against management. More for our own people calling off, getting others drafted, and there is nothing that any of us can do about that. Just before Thanksgiving this year, Krystal picked up the Kids from nina, and that dumb broad was boasting about feeding Emily strawberries, DESPITE knowing about her allergic reaction to them. Krystal told her point blank “if we have to take her in for anaphylactic shock, then we’ll be sending the Cops back here.” Apparently, both nina and chris took offense to the idea that someone would hold them accountable for their foolishness, and so an “anonymous call” was placed to DCFS, with 7 separate claims against us; The house is an unlivable mess, the 4 cats are allowed to poop and pee where they please and it is never cleaned up, the Kids are abused, they miss an abnormal amount of school, and I can’t remember the rest off the top of my head.

The Social worker first met with the Kids at the school. A review of their attendance records shows that Emily has missed 6 days of school, three for a funeral in Sacramento, which the school new about in advance, and three for ER visits to determine what we not know is her body started menstrual cramps. In Colton’s case, just the three days for the funeral. (Later, Christopher went to get copies of the records for himself, and he grew rather uncomfortable when he found out their attendance was not as bad as had been reported… Hmmm). When the Social worker asked the Kids how they were disciplined, they both reported they are only spanked/slapped/struck when they are with chris and nina. (Hmmmmmmmm… )

To sum it up, none of the 7 claims could be founded, and even DCFS said it sounded like a bogus retaliatory report. What has me aggravated, is that this case worker is unreliable. She has set times to meet with us, which we have rotated our schedule around for that day, then she no shows without as much as a phone call. The week that chris and nina had them for Thanksgiving (which we knew chris was out of town for the whole time) the worker was ‘supposed” to make a surprise visit to nina’s, and never did. Today, Krystal was supposed to drop the Kids off an hour early with chris, so that all of them could meet with the worker and she would decide if the case was closed or not. Krystal’s phone is loud, and I heard the woman confirm, 4PM. You probably guessed it, another no show. This time, chris also cancelled an appointment, so he felt the inconvenience of his “anonymous reporting” as well, and as the 4PM hour progressed, both chris and Krystal were calling. When the calls started going straight to voicemail, they called her supervisor, who sounded rather displeased that this was happening, AND he said that he had signed off on the case closure earlier this morning. 20 minutes after hanging up with him, Krystal received a call from the irate case worker who was now claiming that there never was an appointment at 4…

The funnest part of the whole thing however, was as they were waiting, the adults were on the porch out front. Emily came up to Krystal and asked who had made the call to DCFS in the first place. Krystal simply said she didn’t know, chris and nina stayed quiet. Emily then said “Well, they were pretty stupid to do that.” Krystal says both nina and chris just nodded silently. I don’t think they’ll bother with that route again.

When we got home tonight, Krystal had done some looking, and there is a virtual geocache in the calico cemetery. A virtual means that we don’t actually have to be at the physical site to get the log, and there is no container. You go to the point of ground zero, and answer a series of questions to prove that you had been present. These questions centered around one particular headstone, and we were able to claim it. Turns out, there is a special souvenir “button” for your geocache.com profile for getting a find on December 31st, 2015, and this virtual allowed us to get that button. That was a bonus. Tomorrow, we have to go and grab a physical find in town to claim a January 1st souvenir “button”. Wish us luck!
Wednesday, December 30th, 2015
10:26 pm
Calico Ghost Town
Today was the last day of Chris and Deana’s visit, and we wanted some good adventure. The drive out to calico was smooth and painless. We took the lead, Chris and Deana followed behind in their car. The last time I tried to go to Calico was almost 30 years ago, after our visit to Medieval Times, but the car broke down somewhere, I think along the 15, and we didn’t get to go. For three decades, I have known that the ghost town was there, but little more than that. I had no idea really what to expect, but I figured the drive would be nice, and we would get an hour or so of cool picture opportunities. Was I in for a surprise!

Turns out, back in the 1950’s, Walter Knott (of Knott’s Berry farm) purchased the remnants of the old silver mine boom town, and restored it to appear as it may once have (Only 5 of the building are in their original condition, and you cannot easily differentiate them from the rest of the buildings without the map) The town’s only road runs roughly North/South. We simply started on the West side of the town, went to the end, and came back the East side. There are “tourist trap” shops aplenty. The general store (an original building), a rock shop (selling polished stones and amethyst and citrine geodes, among other things), the old blacksmith building, the old school house (which I originally mistook for the chapel) and many others. On the way back, there was a mystery house, which reminded me very much of Mystery Point up along Highway 101 in the Redwoods. It has the typical water that flows uphill, the slanted floor on which the broom can stand by itself, the chair that adults cannot easily rise from, pool balls roll upward, etc. Unlike Mystery Point however, the forced perception aspect is more easily recognizable. Still fun, and the Kids had a blast. (One poor dog didn’t understand what was going on, he was so confused. Forced perception works on them too… )

From the mystery house, we got some coffee, visited a gold panning display, where we each got to pan for pyrite. The water was warmer than we expected on this cold 40 degree day. We each were able to get a small amount, which we got to take home in a bottle. There was a craft store where Colton and Emily were able to make their own souvenir medallions for a dollar each, a candle store which Krystal and Deana absolutely loved, and of course, the old mine shaft itself. (Or at least, the part they make open to the public. The old Red Rock Mine is still there, and you can even see the entrance, but it is off limits to the public and illegal to enter.)

The last stop on the trip was the Calico cemetery. Basically, mounds of piled rocks. I am iffy about the legitimacy of this cemetery. I likely suspect that the actual remains have since been relocated, and these piles merely note what the old cemetery once looked like. The most recent grave was a man born in 1980, died in 2006, I can’t see the State of California allowing this kind of burial still. Just to be safe though, we gave the graves the same respect that we would have given in a cemetery back home. The only real regret that I have of the day, is that our phones are still off, so we could not do any geocaching. I’m sure there “had” to be some there.

The drive home was a bit frustrating. Highway 58 and the 14 freeway both have a 70 MPH speed limit. I was behind a ruck, doing 55 MPH, and their car stayed constantly FAR AWAY. I’m glad I was behind the truck, because in the State of California, you can get a ticket for going too slow. We got back into Lancaster, and we showed them my house, and Deana finally got to meet Trouble Toes. I was happy about that! Time for bed now. The adventure is over, I go back to work tomorrow, but the good thing is, we are still in the holiday schedule, so I get paid 8 hours of Time and a half, just for showing up! Good night!
Tuesday, December 29th, 2015
8:25 pm
Star Wars: The Force Awakens
We met Deana and Chris this evening at their hotel. We had dinner at the Hometown Buffet, and then we all went to see the 7th movie in the Star Wars franchise. I’ve been excited about this one for a while. I grew up with Star Wars, as A New Hope came out in 1977. (Back then, it was not called Episode 4, nor even “A New Hope”. Nobody expected it to become what it has, and it was simply named “Star Wars”. It wasn’t until those three horrific “prequels”, The Phantom Menace, Attack of The Clones and Revenge of the Sith – none of which should EVER have been made, and I refuse to even acknowledge as being Star wars movies, that the 1st movie became known as “Episode 4: A New Hope) At first I had my reservations, but then I saw a trailer, and I realized that it was taking place 30 years “after” the events of Return of The Jedi, and then I have both been eager to see it, as well as hiding from anything, not wanting any secrets given away.

For Krystal, Emily and Colton, this was their first Star wars movie AT ALL. I’m slightly embarrassed to have been dating Krystal over three and a half years now, and I haven’t had her watch classic cinema!!! Still, this movie is done so that, for someone who has only a vague knowledge of the previous movies will still be able to jump on board and enjoy this one. I thought the story was well thought out, the characters were not two dimensional, and the cast could actually act! (Always a bonus). I have some theories as to the genealogy of Rey, having read a few novels during my time in Cuba. In those books, Han and Leia had twins, a boy and a girl, both of which were sensitive to the force. It is my guess that she is the daughter of Han and Leia, hidden away for her own safety. We will see how things go as Episode 8 is revealed.

Not much today. Tomorrow, we get up early and make the journey out to the Calico Ghost Town. Good night dear readers
Monday, December 28th, 2015
11:55 pm
Disneyland!
Today, Krystal and I took my friends Deana and Chris for a trip to the Happiest Place on Earth. To be honest, I was hesitant about this, because this is the Parks’ BUSIEST time of the year, but there was no other option for them.

To begin, we met for breakfast at Spires. Krystal and I found out about this place a few years ago when our original Motel 6 didn’t have any rooms available on the ground floor, so they sent us to another Motel 6 in nearby Westminster. Spires is a 24 hour restaurant in the same parking lot. It has a timeless charm to it. It’s very easy to believe this restaurant has been around to begin parkgoer’s vacations since the 1960’s or so. We always seem to get the same table as well, and even though our visits are rare, the waitress always recognizes us. Today was no different, and we got our traditional table. I was glad to share this tradition with Deana and Chris.

The park turned out to be SUPER busy. For starters, they were open from 8AM to Midnight. When we tried to get there in the 9AM hour, the parking structure was full. We got diverted past their overflow lot, down to a parking structure behind the Anaheim Convention Center! As we drove into the structure, the line was going left, but I saw one car turn right, and it didn’t turn around, so when we got to the turn, I turned right, and I had to laugh. While the sheeple were going to the upper levels, there was parking right there on the right!

Parking was just the beginning. From there, we got bussed to the Harbor side entrance of Disneyland. This was bad on Krystal, because she had to really pee, and was looking forward to the bathrooms at the base of the Main Disneyland parking structure, and this was adding about 30-40 minutes of her bladder holding time, while she was sitting in a wheel chair in the “relief” position…

We finally got in a bit past 10AM, and the park was PACKED. For anybody reading this who knows the layout of the Park, the line for Pirates of the Caribbean stretched all the way to the Haunted mansion. The line for the Mansion snaked itself all the way back to the exit for the train around the park. Adventureland was designated as one way traffic back out to Main Street, while Frontierland was designated as one way traffic toward Rivers of America. That meant that if a guest wanted to go to the Jungle Safari Cruise first, they had to enter through Frontierland, to go the Rivers of America and back track to the start of Adventureland! Worse, they literally cut the Frontierland walkway in half to allow benches 6 benches that only one person was sitting on.

We didn’t get to do very much. We got to take them on Splash Mountain, then Pirates, lunch, Big Thunder Mountain and Haunted Mansion, in that order. By this time, it was getting dark. We fought our way into Tomorrowland, where we were able to go into an area that is a Star Wars museum, where there is also a meet and greet for Chewbacca and Darth Vader. From there, we went into Star Tours and ended with Space Mountain. One thing that I am VERY disappointed about, is Disney’s decision to turn Tomorrowland into a pre Star Wars land. The Star Wars music is played over the speakers, at night, lasers fill the area with the Imperial and Rebellion symbols, Space Mountain has been re-designed with graphic to make it a battle with Imperial tie fighters to defend the Jakku system. They just gave up the Tomorrowland identity. I’m surprised they didn’t redo Buzz Lightyear’s Astro Blasters, and it is located across the street from Star Tours…

When we had finished with Space Mountain, we had a relaxing dinner at the Mexican Hacienda in Frontierland, and then we went home. We now back in Palmdale. Deana and Chris will check out of their hotel tomorrow and spend a few hours back in Disney, and we will meet them here in the afternoon. Good night for now!
Sunday, December 27th, 2015
9:21 pm
Medieval Times Dinner and Tournament
Back around, I believe 1988, we went to this nifty little tourist attraction in Anaheim California. I remember that we were seated in the blue section. When the knights came out, each had a ribbon on the end of his lance, and when our knight approached the seats, he held the lance out for my Sister to grab the ribbon. We didn’t know it yet, but she had become “his lady”. Later in the show, when the knights actually battled in the tournament, he came back for the ribbon, and fought “for her”. Our knight didn’t survive that fight, but it was on heckuva show. I believe we were fight number two. In the first fight, the white knight fell. Later, after the winner had been crowned, the white knight returned and battled again with the winning knight, only to be defeated again. It was a rather memorable show.

Earlier today, my friends Deana and Chris came to California for a visit, and we met at Medieval Times for the lunch showing. To my delight, we were once again seated in the blue section. This time, we were seated in the very back of the section, so none of our ladies got the ribbon. For a second time, the blue knight fell in the second fight of the tournament, but this time, the ending was different. This time, a messenger from a “Kingdom to the North” arrived, saying that he was to return to his master with the hand of the King’s daughter for marriage, or war would be visited upon the land. The winner of the tournament (red knight) and his loyal squire fought off the Messenger and his two cronies to save the day. It was a fun show, and I am very pleased that we got to see it.

Tomorrow will be a rather hectic and crazy visit to Disneyland… During the holiday season… Not the most ideal conditions, but Deana has been to Disneyland once, during her Senior trip, back before California Adventure park was even a concept, and Chris has never been at all, so for them, it is now or never. Krystal and I are glad to be able to offer them the advantage of two seasoned guides to get the most from their trip. Wish us luck!
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